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PvE Progress:
Heroic: Icecrown Citadel {9/12}
 
 Icecrown Citadel: Cleared.
 Trial of the Grand Crusader: Cleared.
Ulduar: Cleared.
The Eye of Eternity: Cleared.
Naxxramas: Cleared.
The Obsidian Sanctum: Cleared.

Natures Wrath Videos

Iron council(Hard mode)

1 Light in Darkness (part1)

1 Light in Darkness (part2)

Not one, but four HMs down.
Friday, 26 February 2010
Loot me!

So, here i'm again, What happened in the past 2 days? Well, like the title says, we got 4 hard modes down. What we have killed? Lord marrowgar, Rotface, the Blood Council and Gunship. Lord Marrowgar isn't easy but its not -that- hard, as long as you don't have lag or players with moving issues. Yes, after the lag was gone we did 1 or 2 more pulls and we got him.

 

Gunship is clearly the hardest fight in the game right now. . . ok, ok who i'm kidding, it was so easy that we had some guildies asking if it was setted on heroic. Once again, i will share my personal opinion about this "Boss"; Dear Blizzard, the gunship battle cause lag, server instability and after the 1st 3-4 times you get it down its not fun anymore. Yes, it was cool. Now, could we please remove both gunships and have a flying path that will port you in the Saurfrang's room, where we would find the Gunship chest? I don't like to waste my time. Removing it  would mean, 0 or less lag for most of the guilds going in ICC nowadays, server stability and loads of happy raiders = profit? Thank you.

 

Back to the hard modes, after we got the Gunship, we went straight to Rotface. "Good news everyone! I've fixed the poison slime pipes!" . He fixed them for sure, everything is doing more damage, yea, after all it's an hard mode. The real challenge started at 30%. I  was calling out the names of the players with mutated infection, on vent. At around 30% (in normal mode he spawns oozes faster) the hard mode switched from a normal/hard lvl to a crazy level. To give you more informations, at some point, i couldn't call fast enough the names of the players with mutated infections. The dps requirement are medium-high, with just 1 death you might wipe cause you are going to miss heals or dps. 

 

The second raiding day started with a Blood Council kill! The only thing worth mentioning is the debuff called Shadow Prison. Moving = + stacks of shadow prison. +stacks = +damage, so in a fight where normally you need to move a lot, you can't actually move a lot.. c wut i did thar?

 

What's next? Stay tuned for more updates!

Last Updated ( Saturday, 27 February 2010 )
 

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Natures Wrath
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Arathor (PVE)

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